The Resource Games people play : game theory in life, business, and beyond [sound recording], Scott P. Stevens, (sound recording)

Games people play : game theory in life, business, and beyond [sound recording], Scott P. Stevens, (sound recording)

Label
Games people play : game theory in life, business, and beyond [sound recording]
Title
Games people play
Title remainder
game theory in life, business, and beyond [sound recording]
Statement of responsibility
Scott P. Stevens
Title variation
Game theory in life, business, and beyond
Creator
Contributor
Subject
Language
eng
Member of
Cataloging source
FM0
Format of music
not applicable
Literary text for sound recordings
language instruction
Music parts
not applicable
PerformerNote
Lecturer, Professor Scott P. Stevens, James Madison University
Series statement
The great courses.
Transposition and arrangement
not applicable
Games people play : game theory in life, business, and beyond [sound recording], Scott P. Stevens, (sound recording)
Label
Games people play : game theory in life, business, and beyond [sound recording], Scott P. Stevens, (sound recording)
Publication
Copyright
Note
  • In two containers
  • Each volume contains 6 sound discs covering twelve 30-minute lectures
  • Accompany course guidebook included with volume 1 only
  • "Course Number 1426."
Related Contributor
Related Location
Related Agents
Related Authorities
Related Subjects
Related Items
Accompanying material
1 book (116 pages ; 19 cm)
Bibliography note
Accompany course guidebook contains bibliography (pages 110-116)
Capture and storage technique
unknown
Carrier category
audio disc
Carrier MARC source
rdacarrier
Configuration of playback channels
unknown
Content category
spoken word
Content type MARC source
rdacontent
Contents
  • Pure competition -- constant-sum games
  • Mixed strategies and nonzero-sum games
  • Threats, promises, and commitments
  • Credibility, deterrence, and compellence
  • Incomplete and imperfect information
  • volume 2. (lectures 13-24)
  • Whom can you trust? -- signaling and screening
  • Encouraging productivity -- incentive schemes
  • The persistence of memory-repeated games
  • Does this stuff really work?
  • volume 1. (lectures 1-12)
  • The tragedy of the commons
  • Games in motion -- evolutionary game theory
  • Game theory and economics -- oligopolies
  • Voting -- determining the will of the people
  • Auctions and the winner's curse
  • Bargaining and cooperative games
  • Game theory and business -- co-opetition
  • All the world's a game
  • The world of game theory
  • The nature of the game
  • The real life chessboard -- sequential games
  • Life's little games -- the 2 x 2 classic games
  • Guessing right -- simultaneous move games
  • Practical applications of game theory
  • A random walk -- dealing with chance events
Control code
ocn879218464
http://library.link/vocab/cover_art
https://secure.syndetics.com/index.aspx?isbn=9781629970103/LC.GIF&client=780-496-1833&type=xw12&upc=&oclc=%28Sirsi%29%20a1729955
Dimensions
4 3/4 in. +
Dimensions
4 3/4 in. or 12 cm. diameter
http://library.link/vocab/discovery_link
{'EPLMLW': 'https://epl.bibliocommons.com/item/show/1729955005', 'EPLWMC': 'https://epl.bibliocommons.com/item/show/1729955005'}
Extent
2 volumes (12 audio discs) (12 hr.)
Groove width / pitch
not applicable
Isbn
9781629970103
Media category
audio
Media MARC source
rdamedia
Other physical details
digital
Publisher number
  • PC1426A
  • IC1426-01
  • IC1426-02
  • PB1426A
Special playback characteristics
digital recording
Specific material designation
sound disc
Speed
1.4m. per second (discs)
System control number
  • (Sirsi) a1729955
  • (OCoLC)879218464
  • (CaAE) a1729955
Tape configuration
not applicable
Tape width
not applicable

Library Locations

    • Mill WoodsBorrow it
      2610 Hewes Way, Edmonton, AB, T6L 0A9, CA
      53.4565997 -113.42740090000001
    • Whitemud CrossingBorrow it
      145 Whitemud Crossing Shopping Centre, 4211 - 106 Street, Edmonton, AB, T6J 6L7, CA
      53.4796717 -113.50239499999998
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